Rift.IO OSM R1 Initial Submission
[osm/UI.git] / skyquake / framework / widgets / uptime / uptime.jsx
diff --git a/skyquake/framework/widgets/uptime/uptime.jsx b/skyquake/framework/widgets/uptime/uptime.jsx
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+/*
+ * 
+ *   Copyright 2016 RIFT.IO Inc
+ *
+ *   Licensed under the Apache License, Version 2.0 (the "License");
+ *   you may not use this file except in compliance with the License.
+ *   You may obtain a copy of the License at
+ *
+ *       http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *   Unless required by applicable law or agreed to in writing, software
+ *   distributed under the License is distributed on an "AS IS" BASIS,
+ *   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *   See the License for the specific language governing permissions and
+ *   limitations under the License.
+ *
+ */
+import React from 'react';
+
+function debugDump(funcName, state, props) {
+      console.log("UpTime." + funcName + ": called");
+      console.log(" -> props = ", props);
+      console.log(" -> state = ", state);
+    }
+
+/**
+ * Uptime Compoeent
+ * Accepts two properties:
+ * initialtime {number} number of milliseconds.
+ * run {boolean} determines whether the uptime ticker should run
+ */
+export default class UpTime extends React.Component {
+
+    constructor(props) {
+      super(props);
+      if (props.debugMode) {
+        console.log("UpTime.constructor called");
+      }
+      let initialTime = Math.floor(props.initialTime);
+      this.state = {
+        run: props.run,
+        initialTime: initialTime,
+        time: this.handleConvert(this.calculateDuration({
+          intialTime: initialTime
+        })),
+        noisySeconds: props.noisySeconds,
+        debugMode: props.debugMode
+      }
+      this.tick;
+      this.handleConvert = this.handleConvert.bind(this);
+      this.updateTime = this.updateTime.bind(this);
+      if (props.debugMode) {
+        debugDump("constructor", this.state, props);
+      }
+    }
+
+    componentWillReceiveProps(nextProps) {
+      if (this.state.debugMode) {
+        debugDump("componentWillReceiveProps", this.state, nextProps);
+      }
+      let initialTime = Math.floor(nextProps.initialTime);
+      if (initialTime > this.state.initialTime) {
+        initialTime = this.state.initialTime;
+      }
+      this.state = {
+        initialTime: initialTime,
+        time: this.handleConvert(this.calculateDuration({
+          intialTime: initialTime
+        }))
+      }
+    }
+
+    calculateDuration(args={}) {
+      let initialTime = args.initialTime;
+      if (!initialTime) {
+        initialTime =  this.state && this.state.initialTime
+          ? this.state.initialTime
+          : 0;
+      }
+      let timeNow = args.timeNow ? args.timeNow : Date.now();
+      if (initialTime) {
+        return Math.floor((timeNow/ 1000)) - initialTime;
+      } else {
+        return 0;
+      }
+    }
+
+    handleConvert(input) {
+      var ret = {
+        days: 0,
+        hours: 0,
+        minutes: 0,
+        seconds: 0
+      };
+      if (input == "inactive" || typeof(input) === 'undefined') {
+        ret.seconds = -1;
+      } else if (input !== "" && input != "Expired") {
+        input = Math.floor(input);
+        ret.seconds = input % 60;
+        ret.minutes = Math.floor(input / 60) % 60;
+        ret.hours = Math.floor(input / 3600) % 24;
+        ret.days = Math.floor(input / 86400);
+      }
+      return ret;
+    }
+
+    toString() {
+        var self = this;
+        var ret = "";
+        var unitsRendered = [];
+
+        if (self.state.time.days > 0) {
+          ret += self.state.time.days + "d:";
+          unitsRendered.push("d");
+        }
+
+        if (self.state.time.hours > 0 || unitsRendered.length > 0) {
+          ret += self.state.time.hours + "h:";
+          unitsRendered.push("h");
+        }
+
+        if (self.state.time.minutes > 0 || unitsRendered.length > 0) {
+          ret += self.state.time.minutes + "m:";
+          unitsRendered.push("m");
+        }
+
+        if (self.props.noisySeconds || unitsRendered.length == 0
+            || unitsRendered.indexOf('m') == 0)
+        {
+            // console.log(" -> toString adding seconds: ", self.state.time.seconds);
+            ret += self.state.time.seconds + "s";
+        }
+
+        if (ret.endsWith(':')) {
+          ret = ret.slice(0,-1);
+        }
+        if (ret.length > 0) {
+          return ret;
+        } else {
+          return "--";
+        }
+    }
+
+    updateTime() {
+      if (this.state.initialTime) {
+        this.setState({
+          time: this.handleConvert(this.calculateDuration())
+        });
+      }
+    }
+
+    componentDidMount() {
+      var self = this;
+      if (self.state.run) {
+        clearInterval(self.tick);
+        self.tick = setInterval(self.updateTime, 250);
+      }
+    }
+
+    componentWillUnmount() {
+      clearInterval(this.tick);
+    }
+
+    render() {
+      return (<span>{this.toString()}</span>);
+    }
+}
+UpTime.defaultProps = {
+  noisySeconds: false,
+  caller: '',
+  systemId: '' // System identifyer for uptime (e.g.: VM, NS, or process)
+}
+